The horrible dungeons of dreadful doom.
Welcome to the horrible dungeons of dreadful doom, a humerous adventure created by Dark.
This is a random litle test gamebook I made basically to try out the Darkgrue gamebook creation program made by Aprone aka Jeremy Kaldobski. as such it's rather silly, and rather simple, with no complex stats to get in the way (though it does have items).
Those who fear terrible puns, even worse puzles, various pop culture or literary references from obscure to hopefully recognizable and not an inconsidderable amount of micky taking out of fantasy in general and dungeons in particular should probably stop here.
Book may contain grues, and is therefore not recommended for the monster intolerant!
You! have been warned!
Anyhow, lets start then.
One bright and sunny day, ---- or at least the british Isles closest approximation to bright and sunny (which is actually dull and rainy), your walking along a road by the seaside when you here a thin, nasal voice saying "doughnuts! get your doughnuts here! --- totally non magical, completely ordinary, absolutely safe doughnuts! only fifty pence each"
Looking up you see a large red van, ---- actually quite a lot like postman pat's van, accept distinctly more evil looking, mostly because of the deffinately evil looking witchy old lady peering out of it.
totally forgetting everything your mum told you about accepting doughnuts from weerd old ladies in red vans, --- what do you mean she didn't tell you anything? see, told you you forgot!
You head over and plomk your fifty pence down in front of the crone, who gives you a beady, synister look (though you suspect she has the type of eyes which make it very difficult to give any other kind of look).
"oh yes deary! want a doughnut then?"
Now you know! something is up, sinse when has any eldily lady with good intentions ever called anyone deary?
However your misgivings are wafted away on a hale of warm scented steam from inside the red van as the old lady produces something small and round wrapped in white paper which smells devine! ---- assuming of course that divinity can be measured in quantities of deep fried, sweetened dough.
"there you are deary, ---- eat it up while it's nice and hot and the transportation spell hasn't worn off"
You pause for a second in the act of picking up the paper.
"transportation what?"
"Oh nothing to worry about deary, --- take your doughnut"
Weighing your choices betwene questioning a mysterious old lady about mysterious magic spells and the mysterious world of the unseen that lies behind the commonplace, and filling your face, ---- you decide that mysteries are best investigated on a full stomach, and resolve to do adventures once you've consumed your concentrated cholesterol.
This however is not to be, for as soon as you take a bight from the doughnut, you are magically transported by the magic of magicalness! ---- there, the book had magic in it, that should keep all the harry potter fans happy.
Now you suddenly find yourself in a stone room with two doors, one to the right of you, one to the left of you, ---- and for all those who know their obscure poetry, this could very well be the mouth of Hell!
so now you can sit here and get board or choose a door.
What, --- -you want some discription?
Oh alright then, you ungreatful so and so!
The room is stony and magical, you can see because it is mmmm, well magic.
Actually it's pretty much like being stoned on magic mushrooms, only without the mushrooms.
there are two big, wooden doors made of darkly stained aged wood, one on either wall, which are at the moment shut and looking wooden!
Well that's all your getting, so you'd better choose a door if you actually want this adventure thingy to go anywhere interesting!
open right door
open left door
The horrible dungeons of dreadful doom.copywrite2011 by Dark.